This algorithm, SlowConvexHull(P), computes the convex hull of a set of points P in the plane. It's called "slow" because it has a time complexity of O(n³), where n is the number of points in P. Here's a breakdown of how it works:

1. Initialization:

2. Iterating Through All Point Pairs:

3. Validity Check:

4. Checking All Other Points:

5. Left-of Test:

6. Invalidating the Edge:

7. Adding the Edge:

8. Constructing the Vertex List:

Why is it slow (O(n³))?

The algorithm has three nested loops:

  1. The outer loop iterates through all pairs of points (p, q), which is O(n²).